A fantasy piece depicting an old cellar used for the study and construction of magic wands, staffs, and sceptres.
This is an idea repurposed from an older, unsuccessful art jam submission. In making this piece, I have learnt a great deal about lighting, blueprints, and preparing different types of assets inside Unreal Engine. While making this project, the software licenses I was using at University expired, and so it gave me the opportunity to quickly learn new software and expand my skill set.
Although this did take a while, I am satisfied with the result and aim to produce more content in the coming months.
I made all the models in this piece, but most of the textures are modified versions of default materials that come with Substance Painter and Marmoset Toolbag. Some other textures were obtained from Polyhaven, the public 3D asset library, and modified for my needs. These can be found here:
- https://polyhaven.com/a/large_sandstone_blocks_01
- https://polyhaven.com/a/white_sandstone_bricks
- https://polyhaven.com/a/worn_rock_natural_01